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Borderlands the pre sequel mods explained
Borderlands the pre sequel mods explained





Mechromagician - He summons a Punkbot that attacks enemies.ġ1. Funzerker - Goes into duel wielding mode and doesn't stop firing.ġ0. Meat Unicycle - He switches to melee only and uses a buzz axe.ĩ. Minion Trap - He throws out a mini turret that shoots rockets.Ĩ. These should be gotten very early on unless you power level and use skill points right away, if playing normaly 7-13 should activate without a problem.ħ. Only spend 1 skill point at the very top.

borderlands the pre sequel mods explained

Laser Inferno - Laser ball over his head shoots elemental lasers in every direction.ĭefault Skills: It is best if you have no skill points spent on any of the above E圎's to increase your chances at getting the default Exe's to trigger. One Shot Wonder - Unloads all ammo in the clip at once.Ħ. Pirate Ship Mode - Claptrap turns into a Pirate ship and shoots cannon balls.ĥ. Torgue Fiesta - Unlimited grenades for everyone and you fire a constant barage of them.Ĥ. Gun Wizard - Speeds up fire rate, increases damage, magazine size and refills all ammo to those that are close to him.ģ. Clap-in-a-Box - You must injure or kill a enemy with it or he goes into Fight For Your Life.Ģ. He has a total of 15 different Action Packages. You must be at least Level 25 to get to all his Action package unlocks.

borderlands the pre sequel mods explained

To get this trophy you will need to experience all of his Action packages.







Borderlands the pre sequel mods explained